Hand and forearm augmented by 3D skeletal system as seen through META Space Glasses
Our work on using augmented reality technology is now published on the META Blog page, featuring Drs. Markus Santoso and Christian Jacob, who demonstrate the LINDSAY aARtomy app. The application enables any physical 3D space to be enhanced, i.e., augmented by virtual elements. In the case of anARtomy, the virtual objects are anatomical systems, placed and scaled to size. What a way to create a learning environment!
Human body systems placed on the floor of our LINDSAY lab and scaled to human size as seen through META Space Glasses
The LINDSAY Virtual Human team won the 2015 ASTech Award in the category of Innovation in Information and Communications Technology. Dr. Christian Jacob accepted the award on behalf of the LINDSAY team during the ASTech gala at TELUS Spark in Calgary on November 6, 2015.
Winning the 2015 Alberta Science and Technology award means an awful lot to us. This award recognizes the outstanding achievements of the LINDSAY team, the many contributions – big and small – that each team member has contributed to the project over many years. A project like this is only possible when passionate people come together and work on a shared vision. This is what the multi-disciplinary LINDSAY team has done and will continue to do.
The LINDSAY team feels humbled to be among such a distinguished group of innovative, creative and passionate people highlighted and recognized through the ASTech award. It is this kind of recognition that tells us that we are on the right track, and we are even further inspired to continue our mission of illustrating the wonders and beauty of the human body through the lens of computing.
Christian Jacob shares his thoughts on the LINDSAY team’s achievements, his passionate team, the benefits of collaboration and teamwork, and why the province of Alberta, the city of Calgary and the University of Calgary are such fantastic places for innovation.
Impressions from ASTech 2.0: Accelerate!
Sharing our excitement which was building up over a most enjoyable evening …
ASTech 2015 Awards Gala at TELUS Spark in Calgary on November 6th, 2015
Brief notes from the stage after announcing The LINDSAY Virtual Human team as the winner in the category of Innovation in Information and Communications Technology
Proudly showing off the plaque and winner’s trophy
Congratulations from Larry Vanderveen, Senior Market Manager from TELUS Broadband
ASTech brochure, trophy, and plaque notes with LINDSAY brochure
The Giant Walk Through Brain by Trevor Day, Jay Ingram and Christian Jacob.
In 1972, neuroscientist Joseph Bogen suggested building a giant 60-story high science museum of the human brain. This giant walkthrough brain would educate and engage students and the public by taking them on guided tours inside, making it possible to visualize anatomical relationships among structures surrounding them. Although this architectural project remains an intriguing idea, the cost makes it unlikely an actual walk through brain will ever be built. However, modern computer technology and advances in computational human anatomy models provide another avenue for exploring a three-dimensional virtual human brain. Our team has developed “The Giant Walk through the Brain”, an innovative, engaging, narrative-driven public science communication performance which takes a live audience on a larger-than-life virtual tour of the human brain. “The Giant Walk Through Brain” is a live theatrical performance, including engaging, story-driven narration, dramatic 3-D computer animations and original live music.
Dr. Trevor Day is a neurobiologist and Associate Professor at Mount Royal University in Calgary, Alberta. He is music director and leader of the five-piece band “The Free Radicals”. They have written original music to accompany the narration and guided 3-D tour of the brain during the live performance. Dr. Christian Jacob is a Professor and director of the University of Calgary’s LINDSAY Virtual Human Project and the leader of the animation team. They have developed custom-made, scientifically accurate 3-D models and animations in the form of interactive fly-throughs to support the scientific and narrative content of the performance. Science broadcaster Jay Ingram wrote the narration and acts as tour guide for The Giant Walk Through Brain performance. He is a member of the Order of Canada with 30 years of broadcasting experience with CBC Radio and Discovery Channel, author of 13 books and co-founder of Calgary’s Art, Science and Engineering festival Beakerhead.
See our other posts about The Giant Walkthrough Brain project:
Breakerhead brochure with Giant Walkthrough Brain description
On September 12th and 13th, 2014, the Giant Walkthrough Brain is presented in the Dome Theatre at TELUS Spark, Calgary’s innovative science centre. The show is part of the annual Beakerhead festival which highlights art, science, and engineering across the city of Calgary.
In collaboration with science communicator and TV host Jay Ingram, the LINDSAY Virtual Human team has created a 3-dimensional, highly illustrative model of the human brain. In the 1970s, this idea was put forward by neurosurgeon Joseph Bogen, who proposed to build a neuroscience museum as a giant walkable brain. The Giant Walkthrough Brain is a live stage performance, with Jay Ingram as the fantastic story teller and The Free Radicals band presenting original music through a tour of fascinating findings, facts, and science (with some fiction) around the function and structure of the human brain.
Tatiana Karaman, Douglas Yuen, Dylan Dobbyn, and Justin Kelly — students in the Department of Computer Science at the University of Calgary, have created the computer models and animations from which they constructed an incredible journey through a 3-dimensional, artistically rendered model of the human brain, enhanced by walkways, tunnels, info displays, and other features to create a true walkthrough experience.
Back row, from left: Trevor Day, associate professor of physiology at Mount Royal University and leader, singer and rhythm guitar player for the Free Radicals band; Douglas Yuen and Justin Kelly, master’s students in computer science; and Dylan Dobbyn, undergraduate student in bioinformatics. Seated: Christian Jacob, professor in the Department of Computer Science at the University of Calgary; Jay Ingram (on Facetime); and Tatiana Karaman, master’s student in the Computational Media Design program. Photo by Riley Brandt, University of Calgary
In collaboration with science communicator and TV host Jay Ingram, the LINDSAY Virtual Human team has created a 3-dimensional, highly illustrative model of the human brain. In the 1970s, this idea was put forward by neurosurgeon Joseph Bogen, who proposed to build a neuroscience museum as a giant walkable brain. The Giant Walkthrough Brain has been presented as a live stage performance at the Banff Centre’s Margaret Greenham Theatre, with Jay Ingram as the fantastic story teller and The Free Radicals band presenting original music through a tour of fascinating findings, facts, and science (with some fiction) around the function and structure of the human brain.
Dr. Christian Jacob has been leading a team of four students — Tatiana Karaman, Douglas Yuen, Dylan Dobbyn, and Justin Kelly — in the Department of Computer Science at the University of Calgary, who made it their summer project to construct an incredible journey through a 3-dimensional, artistically rendered model of the human brain, enhanced by walkways, tunnels, info displays, and other features to create a true walkthrough experience.
Dr. Christian Jacob demonstrating engaging software for anatomy exploration: brain walkthrough (background screen), Zygote 3D Anatomy Atlas & Dissection Lab (iPad)
The LINDSAY Virtual Human project was introduced to an international audience on February 14 at the AAAS 2014 Annual Meeting during a symposium entitled “Virtual Humans: Helping Facilitate Breakthroughs in Medicine“.
Advances in computer hardware and software has made it possible to model the human system in silico, conduct virtual experiments, and validate these with in vitro/in vivo experiments. In addition to developing realistic simulations of the human, a new emerging field—systems medicine—is facilitating the integration of various “omics” along with detailed engineering and mathematical models of the human system. This, in turn, has allowed significant improvements in medical diagnosis and treatment. In this symposium, experts in computer graphics, engineering, and medicine discuss current state-of-the-art and future directions in computer-based modeling of humans at various levels of abstraction and how computational models and simulations are aiding new discoveries in medicine. Key topics covered are P4 Medicine (Personalized, Predictive, Preventive, Participatory), drug validations through a virtual liver, cardiovascular simulation models, advancing education through virtual human anatomy and physiology, neural disorders modeling and simulation, and physics-based models of hip injury.